Chapter 5 : Integrating Digital Games into the Curriculum

In this chapter I review the practical issues that need to be considered when analysing the context of learning and discuss various ways to integrate digital games into real learning and teaching situations.


This document (context.doc) provides a framework for undertaking a contextual analysis.


Undertaking a contextual analysis: Under the headings of People, Organization, Environment and Technology, undertake a contextual analysis of a particular learning and teaching situation.

Selecting and appropriate integration strategy: Reflecting on your own circumstances, and drawing on your contextual analysis, consider what type of integration strategy would be most appropriate for your own context.

Screen Shots

The Time Capsule Game